[ GAME Watch ] During an acceptance speech at the Japan Media Arts Festival this past weekend, Shigeru Miyamoto casually referred to unannounced Nintendo hardware and at least one new Wii project he’s working on, which uses the MotionPlus peripheral. Of course, since Miyamoto wasn’t making any formal announcements, that’s all he said on those fronts, according to Andriasang ’s summary of a 4Gamer report. Miyamoto was onstage accepting a Special Achievement Prize when he revealed that, in addition to Zelda , he’s working on an unspecified number of other projects that use MotionPlus

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Miyamoto mentions new hardware, new MotionPlus games
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Tags: aol, japan, japanese, Joystiq, joystiq-nintendo, joystiq-playstation, joystiq-xbox, miyamoto, motionplus, nintendo, shigeru miyamoto
Greenpeace harshed on Nintendo’s eco-coolness last week, and this week the House that Miyamoto Built is firing back. It’s released a statement to Gamasutra saying that it takes environmental responsibilities seriously, and that the company is committed to saving energy, making both of its consoles energy efficient and using carefully picked and clearly-labeled materials in an effort to make post-usage recycling easy. To be fair to Nintendo, most of Greenpeace’s argument against it was that the company didn’t share information about what it did for the environment, and let’s be honest here: Nintendo’s not really one for sharing.

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Nintendo to Greenpeace: We do care about the environment
Our absolute favorite thing about the Zelda series is how much it saves us on strategy guides.

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Zelda producer teases surprises for next title at E3 2010
It sounds like Nintendo’s plans for the next console are going to continue largely in the direction they’ve always been going (you know, the one that has resulted in millions of dollars). Shigeru Miyamoto told Popular Mechanics that, despite not having a solid plan yet for upcoming hardware, motion controls are likely to stick around.

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Miyamoto: Wii successor will likely feature motion controls in ‘more compact’ form
Kotaku reader phNorrd’s concept based on Shigeru Miyamoto’s recently confessed fetish.

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Miyamoto’s Wii Measure [Screengrab]
At a New York City roundtable event, Nintendo’s resident wunderkind Shigeru Miyamoto showed Joystiq and several other press outlets his latest creation: New Super Mario Bros. Wii (more on that later). During the Q&A that followed, when asked if he was particularly surprised by the reception of any of his games, Miyamoto responded that while he wasn’t “truly surprised” by the reaction it got, he thinks “there may still be some possibility with ..

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Miyamoto: ‘there may still be some possibility’ for Wii Music franchise
Nintendo designer Shigeru Miyamoto may not play many of his competitor’s games, but he does see a future where games like LittleBigPlanet will become increasingly commonplace. After demoing a few levels from the upcoming New Super Mario Bros. Wii , we asked Miyamoto if he’d ever consider giving everyday players the tools to make their own Mario levels

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Miyamoto foresees more user-generated content in the future
Don’t even start weaving conspiracies about how Nintendo’s recently released Wii MotionPlus peripheral was supposed to be incorporated in the initial Wiimote design. According to Shigeru Miyamoto, such a nickel-and-dime plot is absolutely impossible — and as we all know, Miyamoto never lies.

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Miyamoto: Wii MotionPlus technology only possible now
When we first saw Wii Sports Resort last year , all Nintendo had available were three of the game’s events: swordplay, power cruising, and Disc Dog. It turns out that those three (quite polished) events are pretty much all that existed at the time
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Wii Sports Resort’s E3 2008 demo completed in three months
The controversial “Demo Play” feature devised by Shigeru Miyamoto and Nintendo won’t just be limited to New Super Mario Bros. Wii and other console-based adventures

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Nintendo’s ‘Demo Play’ planned for handheld games as well