Posts Tagged ‘ Misc

I work with Gravity Bear and I can tell you… [From Comments] 16 March 2010 at 10:49 am by admin


I work with Gravity Bear and I can tell you that, for us, Achievements are important and we wouldn’t give them away like candy. :) I understand you’re asking a larger question and it’s not specifically about Battle Punks or Gravity Bear. But I just wanted to comment to make sure it’s clear that it doesn’t apply to our game in particular.

Originally posted here: 
I work with Gravity Bear and I can tell you… [From Comments]

+ GDC: Final Fantasy’s Future Is Interactive Cut Scenes, Downloadable Content By admin 12 March 2010 at 5:49 pm and have No Comments


SAN FRANCISCO — For the future of Final Fantasy , director Motomu Toriyama is looking to Uncharted 2 . The interactive cinematic scenes in Naughty Dog’s critically acclaimed action game seem to have inspired Toriyama to try the same thing in the Final Fantasy games, he said at his Game Developers Conference panel on Friday.

More:
GDC: Final Fantasy’s Future Is Interactive Cut Scenes, Downloadable Content

+ GDC: What Final Fantasy XIII Looked Like on PlayStation 2 By admin 12 March 2010 at 5:08 pm and have No Comments


SAN FRANCISCO — Final Fantasy XIII began its life as a PlayStation 2 game.

The rest is here:
GDC: What Final Fantasy XIII Looked Like on PlayStation 2

+ GDC: Metroid Creator Inspired by Italian Horror Films By admin 11 March 2010 at 2:44 pm and have No Comments

SAN FRANCISCO — Nintendo’s Metroid games take their creative cues from an unlikely source: Dario Argento, the Italian horror film director. At his keynote speech during the Game Developers Conference on Thursday, Metroid creator Yoshio Sakamoto said that Argento’s films Susperia and Deep Red , which he discovered in his youth, awoke his creative sensibilities.

The rest is here: 
GDC: Metroid Creator Inspired by Italian Horror Films

+ White House: Ask What Game Developers Can Do For Your Country By admin 11 March 2010 at 2:31 pm and have No Comments

SAN FRANCISCO — Kumar Garg, policy analyst for the White House Office of Science and Technology Policy, wants the game industry to address America’s “national challenges.” In a keynote entitled “Grand Challenges for Game Developers” delivered at the Game Developers Conference on Wednesday, Garg focused on videogames’ unique ability to engage, immerse and teach.

Go here to see the original:
White House: Ask What Game Developers Can Do For Your Country

+ GDC: Sony’s Motion Controller Underwhelms With Janky Games By admin 11 March 2010 at 12:03 pm and have No Comments

SAN FRANCISCO — Sony’s motion controller is called PlayStation Move and will be released this fall, the gamemaker said Wednesday. Whether any killer app games will be released with it is still in question. At a lavish press briefing taking place a few blocks away from the Game Developers Conference, Sony revealed the final name and specifications of Move, which it first showed off at last year’s E3 Expo.The controller itself is almost exactly like the Wii remote, although Sony says it is more precise: PlayStation Eye, Sony’s already-released camera peripheral, sits near your television and tracks a glowing plastic ball on top of the controller.

Excerpt from:
GDC: Sony’s Motion Controller Underwhelms With Janky Games

+ GDC: Google Courts Game Devs With Free Phones By admin 10 March 2010 at 7:38 pm and have No Comments

SAN FRANCISCO — Search behemoth Google buttered up the game development community at the Game Developers Conference Wednesday by handing out free mobile phones. At the tail end of the panel “Bring Your Games to Android” presented by Jack Palevich — the programmer who recently ported Quake to the Android platform — representatives from the company gifted a Motorola Droid to every developer who listened in on Palevich’s pitch session. Google launched the Android operating system for mobile phones in 2008.

Read the original post: 
GDC: Google Courts Game Devs With Free Phones

+ OnLive: Money For Nothing By admin 10 March 2010 at 4:35 pm and have No Comments

SAN FRANCISCO — OnLive, the streaming games-on-demand service, will launch on June 17 for $15/month, the company announced Wednesday at Game Developers Conference. Only the PC and Mac versions of the service are launching on the 17th — the tiny box that connects to your television won’t launch until later this year.

Here is the original:
OnLive: Money For Nothing

+ About That New Lufia DS Game By admin 08 March 2010 at 7:58 pm and have No Comments

You might have heard that Square Enix recently shipped a new entry in the all-but-forgotten Lufia series of role-playing games in Japan. Or maybe you didn’t. Called Estpolis: The Land Cursed by the Gods in Japan, the game shipped in late February to little fanfare and meager sales (it didn’t even make the top 10).

Read more: 
About That New Lufia DS Game

+ Valve Brings Hit Games, Steam Service to Mac By admin 08 March 2010 at 12:25 pm and have No Comments

It’s officially official: Valve will bring its Steam online distribution service and titles from its massive library of hit games to the Mac this April, the company confirmed Monday. The successful content-delivery service will bring Valve titles like Left 4 Dead and the upcoming Portal 2 , as well as games from other publishers, to Apple computers for the first time

See the rest here:
Valve Brings Hit Games, Steam Service to Mac