At the tail end of our GDC interview with Lionhead’s Peter Molyneux, we remembered one more question we simply had to know: How well did Fable 2’s episodic experiment go? We’ll refresh your memory: Last August, Molyneux announced plans to release Fable 2 as a series of five downloadable “episodes,” with the first one given away and the subsequent four priced at $10 each. Molyneux’s response: “That was hugely successful

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Fable 2 episodic experiment deemed ‘massively successful’ by Molyneux
At the tail end of our GDC interview with Lionhead’s Peter Molyneux, we remembered one more question we simply had to know: How well did Fable 2’s episodic experiment go? We’ll refresh your memory: Last August, Molyneux announced plans to release Fable 2 as a series of five downloadable “episodes,” with the first one given away and the subsequent four priced at $10 each

See more here:
Fable 2 episodic experiment deemed ‘massively successful’ by Molyneux
At the tail end of our GDC interview with Lionhead’s Peter Molyneux, we remembered one more question we simply had to know: How well did Fable 2’s episodic experiment go? We’ll refresh your memory: Last August, Molyneux announced plans to release Fable 2 as a series of five downloadable “episodes,” with the first one given away and the subsequent four priced at $10 each.

Read more from the original source:
Fable 2 episodic experiment deemed ‘massively successful’ by Molyneux
At the tail end of our GDC interview with Lionhead’s Peter Molyneux, we remembered one more question we simply had to know: How well did Fable 2’s episodic experiment go? We’ll refresh your memory: Last August, Molyneux announced plans to release Fable 2 as a series of five downloadable “episodes,” with the first one given away and the subsequent four priced at $10 each. Molyneux’s response: “That was hugely successful.

Read more from the original source:
Fable 2 episodic experiment deemed ‘massively successful’ by Molyneux
At the tail end of our GDC interview with Lionhead’s Peter Molyneux, we remembered one more question we simply had to know: How well did Fable 2’s episodic experiment go?

Here is the original post:
Fable 2 episodic experiment deemed ‘massively successful’ by Molyneux
Microsoft demagogue Aaron Greenberg has responded to this week’s official unveiling of the PlayStation Move … by talking about how great Project Natal is

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Greenberg responds to PlayStation Move … kind of
Remember when Rare was synonymous with top-of-the-range shooters as opposed to sentient animals full of candy? We do, which is why we’ve been quite happy to see Perfect Dark getting a release on Xbox Live Arcade. Perfect Dark XBLA goes one step further than a mere port, however.

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Jimpressions: Perfect Dark on Xbox Live Arcade
The Xbox 360 version of BioShock 2 topped the sales charts in February, moving half a million copies in a month packed with big game releases, the NPD Group said Thursday. Boosted by BioShock , Dante’s Inferno and continued sales of Modern Warfare 2 , the Xbox 360 was the best-selling home game console in the U.S
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February NPD: BioShock 2, Xbox 360 Top the Charts
<< previous image | next image >> Classic videogames like Street Fighter and Ms. Pac-Man inspired the artists whose works will be displayed in the Game Over 3 exhibition.
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Classic Videogames Mutate in Game Over Art Show
We already broke out the news you’re looking for: Each of the Windows Phone 7 Xbox Live-infused games will offer its players 200 Gamerscore points.

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GDC Impressions: Gaming on Windows Phone 7